AI Insights · Timothy · October 2024
Top 5 2D Anime Games on iOS in Spain, Q3 2024
Explore the performance of the top 2D anime games on iOS in Spain for Q3 2024, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the 2D anime games category on iOS in Spain saw varied performances in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides insights into the trends for the top five games in this category.
Hero Wars: Alliance RPG by Nexters Global LTD experienced fluctuations in revenue, with a peak of approximately $14.5K in the last week of September. Downloads were highest in mid-July at around 1K and saw some decline towards the end of the quarter. Weekly active users started strong, peaking at about 7.2K mid-July, but gradually decreased to just under 6K by the end of September.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. showed significant revenue peaks, notably reaching around $95.4K in late July. Downloads remained relatively stable early in the quarter but dropped to just over 140 by the end of September. The game maintained a robust weekly active user base, starting at 11.6K and slightly declining to 13.6K towards the quarter's end.
The Seven Deadly Sins: Idle, a newer entry by Netmarble Corporation, saw an initial surge in revenue and downloads in mid-August, with over 5K downloads. However, both metrics quickly tapered off, with only minor revenue fluctuations and downloads dropping to nearly zero by late September. Weekly active users mirrored this trend, starting at about 4.9K and decreasing significantly over the quarter.
Gacha Life by Lunime Inc. had consistent download numbers early in the quarter, averaging around 350 per week, but faced a decline to approximately 79 by the end of September. Despite this, the weekly active user count remained fairly steady, starting at 3.3K and ending with 2.4K.
Finally, Mystic Messenger from Cheritz Co., Ltd experienced moderate revenue with minor fluctuations throughout the quarter. Downloads spiked in mid-July, reaching over 1K, but dwindled to zero by the end of September. The game's weekly active users showed a similar pattern, peaking at 1.5K in July before declining to just under 200 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.